
MY PROJECTS
Below are projects that explore the following: Narrative Design, Level Design & Gameplay Design!

THE REMAINDERS
THE REMAINDERS
The Remainders is my current project, created to expand my narrative design skills and work on a project inspired by my favourite games, TellTale: The Walking Dead.
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It consists of a dynamic batch of characters, realistic dialogue and morality system to create a short but effective narrative experience!
CowQuest (2.5D Unreal Project)
This project was the test of concept for a reputation and a dialogue system, in which I experimented and ended up with an adorable 5-10 minute game, perfect for a quick smile and a little laugh!
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Talk to the goofy farm animals and solve their family drama!

CowQuest

OWLET VENTURE
Owlet Venture (2D Unreal Project)
Taking the basic gameplay akin to Super Mario Bros. and adding special mechanics involving dynamic physics, Owlet Venture is my exploration into 2D Game Creation within Unreal, utilizing the PaperZD Plugins.
Become a little Owlet, save some animals and throw some rocks around!

Portal 2 Map: The Test Chamber
With level design and puzzle design working in tandem, I created my own Portal 2 level within the built-in editor! With an iterative design cycle and 'Kleenex' user-testing, a polished map was created and open to play on Steam Workshop!
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Challenge yourself to see if you can figure out the solution!
TEST CHAMBER

KOTH_SCRAPYARD
Koth_Scrapyard (TF2 MAP)
This project included researching TF2 and it's conventions and designs, to then create my own King of the Hill map within Hammer Engine. An iterative design method and vigorous playtesting throughout the design process to make the most fun level possible!
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Grab some friends or bots and see if you can capture the control point!
